What’s up saltlings? It’s time for Friday Night Magic at the best LGS around, Jack’s On Queen! The store hosted two events this fine evening, one being standard and one being an Eternal Masters draft. Being the poor college student I am, I decided to partake in the standard event. I piloted a U/W Spirits deck that was under-utilized, as I was missing some copies of Declaration in Stone and all copies of Clash of Wills, and Dragonlord Ojutai. So here goes the jank!
Round 1; Win in 3 vs R/G Goggles
This wasn’t your typical R/G Pyromancer’s Goggles deck. This deck runs Devils’ Playground in conjunction with Second Harvest to spam the dickens out of devil tokens and just make efficient trades. The deck also puts goggles to good use in doubling up Structural Distortion. Game one was quite unfortunate for myself. Having to mulligan down to a five card hand is not the way a control deck wants to begin the night. To add insult to injury, I took a two land hand, and never saw another land for seven turns. Game two went drastically in my favour. It was spirit beat-down town as my opponent never really cast anything. Game three was a lot closer. On my opponent’s turn five he attempted to play a goggles, but I had Negate in hand so goggles never hit board. Luckily I drew into another Negate because on my opponent’s turn six he tried to cast Devils’ Playground, which I swiftly shot down. Turns out that was the proper play as my opponent conceded and revealed he had a Second Harvest in hand. If he had stuck the goggles, doubled the four devils to eight, then played the Harvest, that would have been 16 devils, no thanks!
Round 2; Loss in 2 vs Mardu Control
This is where the whole, “I need Clash of Wills” comes into play. My mainboard has multiple creature related counterspells, Horribly Awry, and Ojutai’s Command are used to stop creatures from entering, then Stasis Snare to deal with the ones that slip trough. Unfortunately for me, my opponent had very little creatures and was heavy on the Nahiri, the Harbinger, and Sorin, Grim Nemesis. The only cards in the deck that dealt with these two were Negates, which were mainly in the sideboard. A huge oversight, not grabbing the Clash of Wills from the store before the event started, and it showed.
Round 3; Loss in 3 vs G/W Humans
My opponent was playing white before it was cool, so I can’t even hate on him for continuing his play of his favourite colour. Game one there were too many wheenies, my opponent plays Citadel Castellan which is basically a Sylvan Advocate, but Castellan plays into the synergy of the deck. I just got overrun. After boarding in my extra copies of Stasis Snare and Descend upon the Sinful for the mass of creatures. I was able to control my opponent more on Game two. But he managed to flip Ormendhal and just start swinging face. He also had two copies of Always Watching on board so Ormendhal was a 11/7 flying, haste, indestructible, lifelink, vigilance creature. Luckily I was able to block with some Topplegiests. I was very proud of my play that followed. My opponent had made his way up to 30 some life and I was just chump blocking to prevent my loss of life. I was able to bring back Topplegiest with Ojutai’s Command and tap Ormendhal, and luckily I had delirium so I was able to tap him before combat on each of my opponent’s upkeeps. Squeezed that one out. Game three was terrible. Managorger Hydra for days. I was able to remove the first one, but the second one stuck and ended up beating me down for the loss.
So that’s it, just a short blog this week. Hopefully next FNM I’ll either A) play modern or B) have the proper cards for my standard deck.
Until next time, stay salty my friends.