January 13th FNM & Aether Revolt Midnight Prerelease

How’s it going my salty sailors? I’ve got a decently long one for y’all today! First I’m going to do a brief review of FNM and then I’ll move on to the more exciting stuff!! Special thanks to the people at Jack’s on Queen for hosting another flawless Prerelease weekend!

Modern FNM

Alright, so once again I decided to compete in my local game shops Friday Night Magic with my trusty Black White Eldrazi home brew. The link to the deck list may be a different variant on the one I used on Friday, as it has been updated with Aether Revolt cards.

Round 1; Loss in 3 vs Merfolk

Now, whenever an event at the store has an odd number of players, if there are two people manning the front desk, one of the employees will play to even out the players. I don’t care what anyone says, this is fantastic. There is nothing more infuriating than waiting an entire week to play magic…only to get a bye. But I digress, I ended up playing the store owner, Kimberley. She was rocking some pretty gnarly fish in her stack. I managed to squeak out game one, but games two and three I couldn’t handle the merfolk. Spreading Seas is the bane of my existence when it gets dropped onto my only white source, or an Eldrazi Temple. On temple it slows me down, but when it’s on my only white source it completely shuts me off of Path to Exile, and Lingering Souls. I just didn’t have enough answers. Spreading Seas MVP!

Round 2; Win in 3 vs Bird Brain

I love this list. Utilizing Brain in a Jar, and fuse cards like Beck/Call to cheat them out super early. Game one I lost…pretty hard. Game two was completely in my favour. I removed one copy of Brain in a Jar, and my opponent never drew another one. Game three went to time. So we proceeded to go into five extra turns. My board state was Thought-Knot Seer, Kozilek, the Great Distortion, and a bunch of scions. My hand consisted of a Wasteland Strangler, and a Reality Smasher. The super aggro part of me thought to slam the Smasher and attack, but I decided to play on the side of caution and cast the Strangler first, which was met with an Ojutai’s Command. After getting the counter spell out of the way I slammed Smasher, proceeded to combat and swung for lethal. Little fun fact, at this point it was turn five of the five turn extension. I was totally shocked I was able to pull it out. Reality Smasher MVP!

Round 3; Loss in 2 vs Kiki-Chord

Something should be said for a deck like this. It’s basically Splinter Twin but a turn later. Utilizing the combo of Restoration Angel and Kiki-Jiki, Mirror Licker to go infinite with hasted 3/4 fliers. Decks with zero interaction like this one here is the reason I get salty about magic. Literally play a dork on turn one, play a dork on turn two, play a dork on turn three, flash in Resto on turn four, and then win on turn five with Kiki. People complain about how dredge is toxic, nah mate, this infinite 3/4s is toxic. Kiki-Jiki MVP!

Round 4; Loss in 2 vs Infect

Man this was not my night. Game one I narrowly lost, after my opponent managed to get out a Blighted Agent, and I had no removal for it at all. Game two was insane. Turn two my opponent animated an Inkmoth Nexus and hit me for one point of infect. I hit my opponent with Lost Legacy removing all copies of Blighted Agent from his library. Little did I know I was about to get OTK’d on turn three. My opponent had a copy of Inkmoth Nexus, and a forest in play. He played a second Inkmoth from his hand and tapped it to animate the original. He cast Groundswell on his Inkmoth, as well as two copies of Mutagenic Growth, for a total of nine points of infect. I was in shock, and a wee bit of awe as my opponent even appeared to be shocked at the disgustingly good hand he had gotten. Double Mutagenic Growth MVP!

Conclusion

From going undefeated last FNM to 1-3 this one, not my night at all! How far the mighty have fallen… RIP me…

Aether Revolt Midnight Prerelease

It’s that special time of year again, Magic Christmas! I’ve been out of the standard game for a while but checking out some of the spoilers for this set I think it might just me back into it. So MY POOL was pretty deep, I ended up building a killer black/white artifact list, and a super hard hitting green/red energy list. As prerelease is always just for fun, I swapped decks between games

B/W Artifact

1x Aether Inspector
1x Aether Poisoner
2x Cruel Finality
1x Defiant Salvager
1x Grindstone (Yes, the masterpiece)
1x Hidden Stockpile
1x Implement of Improvement
1x Implement of Malice
1x Kambal, Consul of Allocation
1x Lawless Broker
2x Night Market Aeronaut
1x Propeller Pioneer
2x Renegade’s Getaway
1x Restoration Gearsmith
1x Scrap Trawler
1x Sky Skiff
1x Sram’s Expertise
1x Tasseled Dromedary
1x Yahenni’s Expertise
1x Yahenni, Undying Partisan
10x Swamp
7x Plains

G/R Energy

1x Aether Chaser
1x Aether Herder
1x Aetherwind Basker
1x Attune with Aether
1x Bomat Courier
1x Consulate Turret
1x Giant Spectacle
1x Grindstone (Yes, the one from earlier)
1x Hidden Herbalists
2x Highspire Infusion
1x Implement of Ferocity
1x Peema Aether-Seer
1x Reckless Racer
1x Renegade Tactics
1x Ruinous Gremlin
1x Scrapper Champion
1x Silkweaver Elite
1x Sweatworks Brawler
1x Thriving Grubs
1x Unbridled Growth
1x Wild Wanderer
1x Woodweaver’s Puzzleknot
10x Forest
7x Mountain

The Games

Man do I love sealed events, especially when R & D did a good job at diversifying the sealed colour pie. I remember back to my first Grand Prix, Montreal, and it was sealed, Fate Reforged sealed. Long story short, if you didn’t get a dragon you basically just lost. I successfully went 3-1 in our little four round event. All of my round wins were in two, and my one loss was in three. Unfortunately for myself, I came fifth, and prizing only went to fourth. BUT participacks are the bomb and I was able to get my salty little mitts on two copies of Fatal Push for my modern deck, so that’s pretty sweet. I also managed to claw together the makings of my new standard deck, R/G Energy!

I bid you all a fond farewell, and remember, stay salty my friends!

 

 

 

 

 

 

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Face to Face Modern Open

Oi! How’s it going salters and saltettes? It’s been a wee while since we last spoke. With school picking back up and working two jobs, the blogs are going to be few and far between, but I will attempt to jam as much content in as possible.

Friday January 6th 2017 FNM

So last night I attended my LGS Jack’s on Queen and participated in a modern Friday Night Magic event. I managed to come out on top of the three round event and taking first. Given it was a small event, it still felt good to win.

Face to Face Modern Open

This brings us to today. I traveled from the quiet little town of Wasaga Beach to the hustle and bustle of Seneca College in Toronto to participate in a Modern Open tournament hosted by Face to Face Games. My pilot was Jason Malott, a local level two judge whom was second in command for the event, and his co-pilot was his son Jaden, whom was going to play in the event utilizing a mono-green stompy list. After careful deliberation, not really, I decided to play my Orhzov Eldrazi deck.

Round 1; Win in 2 vs Through the Breach

I am a big fan of playing against grixis colour decks. I don’t now why but the colour combination always works out in my favour. Game one I hit my opponent with an Inquisition of Kozilek  and ended up taking out a Snapcaster Mage, but it was what I saw that was the issue…. Emrakul, the Aeons Torn. Needless to say I took game one pretty convincingly. My opponent was visible shaken after the first game, so naturally I inquired if everything was ok. He told me that after casting a Serum Visions he did his scry and kept a Through the Breach on top, but later in his turn he cracked his Scalding Tarn, and shuffled his Through the Breach back into his library. Game two I hit my opponents’ Remand and Cryptic Command with Surgical Extraction. Once all the counter spells were gone I used Infinite Obliteration to remove Emrakul from my opponent’s deck.

Round 2; Loss in 3 vs Affinity

These games were pretty close, but quick. Game one my opponent just ran me over, too many wheenies and not enough removal. Game two I was able to stave off the waves of robotic menaces. I’m going to focus primarily on game three as it was the most intense. It start out quite well for me, I had spot removal for a lot of my opponent’s big things. Disenchant taking care of Cranial Plating saved me for the early portion of the game. So here was the board state. I had a variety of eldrazi creatures on the field, and instead of activating Vault of the Archangel I decided to cast a Thought-Knot Seer and pick the last card out of my opponent’s hand. My opponent had two copies of Darksteel Citadel, Inkmoth Nexus, Steel Overseer, and a Vault Skirge. I was sitting at a comfortable seven life. I had a bunch of ground blockers and felt pretty secure. I pass to my opponent, and he draws his card for turn. He slams Arcbound Ravager, and I know I’m in trouble. He activates Steel Overseer and puts a +1/+1 counter on both Ravager and Skirge. He then proceeds to sacrifice both Citadels to put to more +1/+1 counters on Ravager. He then taps the Nexus to animate it, turning it into an artifact and sacrificing it to Ravager, he does the same to Overseer. He then sacrifices Ravager to itself, and using it’s modular ability, he transferred five +1/+1 counters to vault Skirge making it’s power and toughness seven, exactly lethal. Felt real bad mang. Salt level rising.

Round 3; Loss in 2 vs Jund

Oi oi oi. The MVP of this game belongs to my opponents Dark Confidant. Both games Confidant took my opponent to sub five life, but I could not stick a threat to finish the job. Not much to say about these games, I just got styled on. Salt level reaching critical levels.

At this point I am 1-2 and feeling pretty down. Then my little buddy Jaden runs up and tells me “I’m 2-1!”. Boom, instant second wind. I am so down to crush everyone.

Round 4; Win in 3 vs Infect

Game one my opponent had a turn two kill, but unfortunately for him I was able to clear his graveyard with Relic of Progenitus before he could toss a Become Immense onto his Glistener Elf. Game two my opponent managed to slap me with enough poison counters to take me out. Game three was very back and forth but I managed to pull the game out and take it home.

Round 5; Loss in 3 vs G/R Tron

Normally this is a good match up for me. I was able to take game one pretty convincingly, keeping my opponent off ‘Tron’ by using Ghost Quarter to spot remove Urza’s Tower, Urza’s Mine, and Urza’s Power Plant. Game two was vastly different. Neither of us did much of anything until my opponent was able to play Karn, Liberated. After exiling some of my lands I scooped and we moved to game three. Game three was super rough. He had tron put together on turn three and just went off. Literally nothing I could have done to stop my opponent from dropping World Breaker and Ulamog, the Ceaseless Hunger. Salt level rising. Salt reaching maximum capacity.

Round 6; Win in 3 vs 8-Rack

Game one was super easy, primarily because my opponent never drew into a copy of The Rack. Game two was a completely different story. My opponent had two copies of the Rack and two copies of Shrieking Affliction, it was at this point I realized Raven’s Crime was a huge crutch that my opponent leaned on for drawing land. Game three I managed to tear all copies of Raven’s Crime out of his library and yard with Surgical Extraction. The only issue now was the fact that I was at two life, had 30+ points of damage on board, and four cards in hand, but couldn’t do anything as my opponent had two copies of Ensnaring Bridge, two Racks, and a Shrieking Affliction. Anything in my opponents deck was lethal; Lightning Bolt, Kolaghan’s Command, or Blightning. My opponent and I went back and forth for what felt like an eternity, but in reality was like four turns each. My opponent drew a variety of discard spells like Inquisitions, Thoughtseize, and Funeral Charm. I had to keep a bunch of land in my hand to prevent the Racks from killing me. We continued for turn after turn until I drew into two copies of Disenchant, which allowed me to destroy both Bridges and swing for lethal. Both my opponent and myself were just glad it was over, the best, most intense game of Magic I have played in quite a while.

Round 7; Win in 2 vs Bant Spirits

I have no idea where this deck went wrong but boy did it go wrong. My opponent kept a two land hand when his hand contained nothing but three drops and just never drew into a third land for the rest of game one. Game two my opponent whiffed twice off of two copies of Collected Company. I felt so bad for the guy, not only did I pick his hand apart with Inquisition and TKS, but whiffing on CoCo just feels bad.

Round 8; Win in 2 vs Burn

I’m going to preface this by saying that if you enter a tournament, please respect the rest of those whom enter it and which to play. My opponent decided to double dip, what I mean by that is that he signed up for a side event while the main event was going on. That’s the issue with On-Demand Events, they fire once they have the appropriate amount of people. After my opponent sits down, but before he gets his deck out, his draft gets called to fire. So we play game one and he just burns me, brutally. All of the burn spells directly to the face. At this point, the judge heading my opponents’ draft event is becoming more and more agitated as he is now calling my opponent specifically over the loud speaker. I sideboard, do my thing and shuffle up for game two. At this point the judge of the side event has located my opponent and is waiting for him, and by waiting I mean staring directly at him to get up and go to the draft table. My opponent opens with a flurry of burn spells, and takes me to three life, I am within the ‘bolt zone’. Now it’s not just the judge waiting for him, but it is his entire draft table. I proceed to take my turns at a reasonable speed, and after my opponent drew lands for three turns in a row he scoops his stuff and says “I concede, I have to go draft.” My opponent marked down that I won in two on the match slip, signed it, shook my hand, and scurried off to his draft pod apologizing profusely. Moral of the story kids, don’t double dip.

Conclusion

After all was said and done I managed to finish in 47th place out of 151 people. I missed prizing by 15 places, which just means I will get it next time! I inquired at the Face to Face Games booth about making some trades and I did 150 dollars worth of trades. I decided to live up to my title image and finally pick up a Godless Shrine Expedition, done by the magnificent Noah Bradley. I also grabbed two copies Thoughseize for the modern deck. Twas an awesome day, certainly some salty moments, but never the less totally worth it.

Stay salty my friends.