To Brawl or not to Brawl

How’s it going saltines? I hope everyone managed to survive long enough to see Infinity War! Personally I’ve seen it twice and am contemplating a third time. A decade of Marvel movies culminating in a collaboration so grand that it has become the highest grossing film of all time!

But I digress. You did not come here to talk cinematic masterpieces, you came for Magic related nonsense. In this rant style post I will just be discussing how I feel about the new EDH like format, Brawl.

Brawl? What’s Brawl?

Brawl is a new singleton based format introduced by Wizards of the Coast with the release of the new set Dominaria. If you would like to read about it crazy in-depth I will link their original post right here. If you don’t care that much I can prep a TLDR for you. Brawl is a singleton, EDH like format, in which players construct 60 card decks using only standard legal cards. A 59 card deck and a legendary in the command zone to total the 60 cards. The whole singleton deal isn’t Brawl’s only connection to EDH; when your ‘commander’ is being cast from the command zone, it costs two more of any colour to cast for each time it has been cast this game. However, that is where the similarities end. Brawl is played with a starting life of 30 as opposed to 40, and it is not only legendary creatures you can employ as commanders. Planeswalkers are also available to be played as commanders in Brawl, and add an extra layer of customization to the format.

How do I feel?

As someone whom enjoys magic as a whole, I find this format quite intriguing. I have played a variety of EDH decks from Karlov, and Kumena to Gishath, and Oloro, so I do have some experience when it comes to how to lose in highlander games. Now my collection is not extensive, and I don’t have crazy amount of extra money to spend on magic, so building competitive EDH decks is quite out of my reach. This is why I feel like Brawl would be a nice change of pace for people like myself. With Brawl I don’t have to dish out $100 for a copy of Mana Crypt, and all of the cards are easily accessible.

Some of you know me, and for those of you that don’t, I am a brewer. Every single janky card I see I want to play, but not all of the cards I want to play are good enough to make the cut. With the introduction of Brawl, I can play these janky cards that don’t make the competitive standard cut. Just for some perspective; out of the 269 cards that Amonkhet brought us, about only 10 of them see competitive play. I know some of you saw Glorious End and wanted to find a way to make that silly, now is your chance.

I appreciate what Wizard’s is trying to do with allowing planeswalkers as commanders, but I feel it may be an issue. Having creatures as commanders is one thing, but allowing supremely powerful cards like planeswalkers to be cast reliably whenever one wants may cause some issues. I see some abusing of some certain legendary planeswalkers in Brawl’s future, but only time will tell.

What’s my plan?

Image result for gishath art

As I mentioned above I used to play an EDH deck helmed by Gishath, Sun’s Avatar. When WotC announced this new format, I felt that Gishath would be better suited to fight other elder dinosaurs as opposed to elder dragons. Now the deck was basically a Brawl deck, with the exception of lands, Domri Rade and Mirari’s Wake. I merely traded in the older lands, Domri, the Wake, and some of the lesser dinosaurs in order to make the elder dinosaurs’ army the best it can be.

That’s all she wrote folks! Just a short post this week. Hopefully going to attend the next FNM so I will have more to write about. How do you feel about Brawl? Who is your dream Brawl commander? Let me know in the comments below on Facebook, or Twitter!

This week is sponsored by Jack’s on Queen! Board games, TCG’s, and swords? Jack’s has it. Come play!

Image result for jacks on queen

Until next time, stay salty my friends!

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